


Even when you are defeated, you’ll be raring to go again almost immediately. Again, what sets Gungeon apart from other roguelikes is the fluidity and addictiveness of the gameplay. There are over 30 bosses, some of them secret, and each of them has a interesting, intimidating design, and there’s plenty of opportunity to find new weapons, items, and other pickups to help you along the way. The movement, weapons, and level design are smooth and promote tactfulness without ignoring the brute strength approaches.Įach gungeoneer has their own equipment at the start that makes them unique – there are 8 in total but four of them can be unlocked. Like I said, this game is a bullet hell with foes to be reckoned with but the gameplay is phenomenal. You start up a round in the Gungeon, choose a Gungeoneer (each with their own quirks), and set out to find the legendary gun that can kill the past. Those who have played The Binding of Isaac or Risk of Rain 2 will be quite familiar with how this game will play out. But that’s okay! The more you die, the more you learn – there’s no punishment for how many times you die, but death really is the end for each round. I’ll preface the rest of this review by saying that, if you’re like me and love difficult, roguelike games but happen to be pretty bad at games, you’re going to die a lot. Even when it kicks you when you’re down, its overall charm, gameplay, and design will have you gearing up for another go just like the good old days. This should result in an overall increase in itemization for players who explore all rooms, as well as providing a source for weapon drops when playing in Arsenal Mode.Then there are games like Enter the Gungeon that combine all of these elements (without microtransactions, for those curious) while also being just as punishing as its arcade-era predecessors. The shop has several doors to optional combat and NPC rooms that can be explored for loot or skipped. This shop replaces the normal mid-floor room, in addition to its normal appearance after the boss. Shop Hubs: Bello’s shop has been expanded and now can be accessed twice per floor, allowing players more choice over when and how to spend their currency. This mode was designed to be more reminiscent of Enter the Gungeon’s gun management.

These additional carried guns have limited ammunition, which can be replenished by finding ammo pickups (exclusively in Arsenal Mode). Any number of these weapons can be held in addition to the Blessed gun, and can be used at any time. Both of these features were influenced by player feedback, and we’d appreciate further feedback moving forward.Īrsenal Mode: a new toggleable game mode in which weapons will be available as loot as well as for purchase in shops. Patch 2.1.0 contains two major features which dramatically impact gameplay.
